Sep
23
Warhammer OL personal experience evaluation report
huang_lar , 20:01 , warhammer online , Comments(0) , Trackbacks(0) , Reads(746) , Via Original
Large | Medium | Small
Large | Medium | Small
warhamemr Online play for a few months of testing, small feeling there should be some of the elephants, the more personal experience for the test can not enter the reference to the visual impact of friends, this article only on behalf of the individual point of view, though probably only an objective analysis of the problem, but If a part of the subjective factors against the actual, includes more than hope.
warhamemr Online on the first turn to the general feeling. Have to say is that at least three months before the test, I warhamemr Online prospects for the market is full of pessimistic, everything seemed so immature, not even a par on the market in the second network operator, but On an on-line Yicha it, I found that warhamemr Online has been elevated to a new height, especially last month, last updated version, has been a qualitative leap, compared with the old version, most of the updates brought about by Change the shock people are believed to have been very close to the beta version, seem to have everything perfect. As a hammer, I really wanted to peak in the world of a hysterical crying: my heart of Warhammer, you come now! ! !
Into the question, to measure the views of
Game screen
In my 8600GTX driven, 1680 × 1050 display the results have been very delicate. Who set up both with regard to the rough style of realism, such as WOW with a rich color cartoon-like style, I believe that can cater to the preferences of the majority of players. Role in the texture of the muscle running in armor and transform the high light of the transformation are so very beautiful and detailed, especially commendable that the role of reflection based on different terrain projection of the shadow effect, very realistic.
The scene has played up very well, everywhere can feel the atmosphere of war. At this time withstand a war, as long as Warhammer into the region, will be able to feel what withstand war, as the soldiers feel the responsibility and honor. Day and night to join the replacement set, warhamemr Online-specific lighting systems are even more enjoyable experience.
Operation of the game
Overall, the market and the basic operation of the network is similar to the use of mobile WASD keyboard, mouse conversion perspective, but also the first use of perspective, especially for law in the fighting tried to choose a clear objective, is to use the same skills 1,234,567,890, with Europe and the United States Network of friends should be relatively easy to use. Slightly different, warhamemr Online skills to use in addition to using the number keys of the 123 general skills, there are equipment on the trigger of a passive strategy skills, save the morale of the fighting in the slow release of the 4 different skills, the morale of the force, each of the last There are characteristics of their professional skills to increase the use of the power trough, with the use of different combat skills, can produce multi-level strategic effect.
Very smooth movement skills and the results would be compared with gorgeous, some of the skills used to be called a pleasure to look more to combat fly in the ointment is the lack of a sense of a series of injury figures can not be beat in direct response to direct action, appears to be a little out of touch, but it will not The key impact of the fighting smooth feelings. Moderate pace of the fighting, fighting different occupations are not quite the same rhythm, TANK category and type of support the role of the injuries is relatively low, the eradication of a monster to a longer period, but the DPS-type role Shaguai move even more quickly, but the DPS survival on the battlefield A lower rate. The shift in the so-called, kind of like battle rhythm, what kind of career choice depends on the strategic orientation of the individual to choose a favorite.
Occupational settings
Game 6 a total of 20 race career, each of the inter-professional skills entirely different from each professional skills have grown into a master 3 on the road, combined with a different strategy and tactical skills and reputation of honor skills, the role of the combination of The ever-changing tactics, rich in fierce confrontation on the battlefield in the expected. Due to the unique characteristics of professional, the game experience is completely different from playing weight of high then it is not difficult to imagine that every player will practice a number of roles and this way.
They do not have any job skills upgrading the concept of the role of the Institute of 2-level skills in full after the remains can play an important role, so each of the skills and tactics are meaningless. Although no skills upgrading, but will continue with the upgrade and enhance the role of power in the same skill level when they play a full role in the power may be 10 times the number in the role of the power of 2 hours, while a variety of different professional master of the road But also increased the power of different skills, with its wealth of skills and can not be used to make a brief statement on January 1, Beta careful when you re-experience it.
Mission Systems
warhamemr Online task is reflected in the intuitive knowledge of the book, the task of the regional map also clearly marked in red region, the transfer of NPC's mission is a clear mark on the map, so to complete the task of the process quite easy and intuitive. The task is complete, is also a reward items to choose from (1 or 2 election 3 election 1), to meet the demand setting players and more flexible. At present, the task at roughly two categories NPC is the transfer of tasks and the other is a public task. warhamemr Online talk about the main characteristics - public mission. The public is a task of opening up the task, as long as the players entered the public mission of the region would automatically trigger. For example, a regional public mission is the eradication of 60 puppies, but you have to kill 55 after the regional mission of public access to trigger tasks, as long as the subsequent eradication of a dog, then the task will be the end of the experience reward. The general public task is divided into 3 phases, the first phase of the easier, and everyone eradication of a number of Xiaoguai, the number of goals, the first phase of the mission even if the reward at the same time to complete all the tasks involved in the players. As to the second phase of the mission, the second phase of the task more difficult, at this time there will be champion of the middle-level Xiaoguai generally one or two players can not be equal to the level of confrontation Xiaoguai champion, complete the team needs at this time. To complete the second phase of the mission followed by the third stage, when there will be a hero-class BOSS, at least a few players to work together to complete. The last task is completed, each player will be involved in the fighting according to the contribution (such as BOSS for the harm done to the treatment of his support, and so on) different points reward, a piece of dice at the same time we get together with the random number reward points Final score, ranked high to low access to qualified LOOT. The players get the highest score of the best equipment, the former general reward the top 5 or 3, and the remaining players can get experience. LOOT no longer have black hands, because under the arrangement after the score will have a package, the package included the scores of all the equipment available to reward, but can only choose the same.
War System
Speaking of the game, warhamemr Online had first mentioned the initiative of the RVR system, which is the overall situation of war, not a few brief description of its essence, the RVR system on the specific operation of the century, see Warhammer WIKI, there are Detailed, RVR here to talk about the visual experience. Due to the current system, only 21, RVR can not be the ultimate experience - siege warfare, the current game of RVR will focus mainly on the characteristics of the region on the map. Map of the game can be divided into several areas, camps, the opposition, public tasks, and red RVR region, the region's various categories are seamless, and the reality is the same as a non-discriminatory basis, the geographical formation, the current focus on the main RVR RVR in the red area. RVR as long as the player to enter the region, the system automatically prompted to enter combat RVR, contrary to leave the region RVR automatically RVR out of contention. RVR at the map and the general opposition both map PK, but RVR in the map to kill the enemy can be higher than the opposition map of the value of experience and reputation, but also the region with the RVR system will be different in different periods of short-term tasks, such as land occupation Capture the Flag and so on, will reach the goal to get more experience and prestige value, so this is a high level of the players quickly Lian Ji vital importance. The higher the level of the map, the red-owned RVR scope of the greater region, RVR region were a variety of terrain for all types of vocational skills, the application can have different meanings, so the RVR warhamemr Online against the two camps are not prone to brush each other's Because such a confrontation not only reflected in the operating skills of the skilled, but also reflected a certain level of strategy and tactics, which gained victory in the fight against the real sense of accomplishment and sense of honor can not be petty and brush each other's feelings are the same phase The ratio, and regional RVR is also open regionalism, any player can enter the war, ethnic camp is also conducive to the promotion of the general trend of positive development in the fighting.
At present, to be able to experience another way of fighting on the battlefield, this battle with WOW, and other similar games, is to open the small room team confrontation. Participate in the battle against a very convenient time to select the button on the battlefield was confirmed candidates to enter the battlefield, once the appropriate number of the opposing sides, the balance of power will send players into the battlefield, the battlefield after the end of the confrontation before the transfer back to back. In the battlefield because the other side of the camp is also a random selection team, so each agreed not prone to brush the situation. There is also a wealth of battlefield terrain, the high-profile, slope, low-lying land, and so on can have a tactical effect, as the vision of the relationship between the EU and base stations scattered places have different strategic significance, a little taste of the 3D version of the DOTA, the eradication of the other players to camp Access to a certain point, the first one was enough points to win the fight against the very sense of fun at all. At present, only seems to be not quite balance between career and hope to further amendment.
Craftsman system
Craftsman system is the weakest part of the warhamemr Online. At present, only the pharmaceutical production, cultivation, and made off with a few skills, such as body, and the production of Rune not Magic, opening up the recovery. Cultivate new skills count more in various stages of the fighting through into the collection of seeds, water, soil, fertilizer, and other material generated pharmaceutical raw materials. However, the current system appears to be craftsmen of the fighting does not have a major significance, especially in the production of weapons and equipment, not skills, say that it is a regret. However, there are more than a month away from the game market, coupled with the listing of the game after the free beta period, there should be enough time to improve, wait and see.
The overall evaluation
For a least one still in the stage version of the game, has been able to achieve so highly rewarding, who set up, play up the scenes in areas such as excellent, smooth sense of the operation, at least for new players in the first sensory impression is very good. A rich career, a lot of bright spots, this is a very positive point, re-playing of a very high, but because of too-rich career, it is difficult to do a balance of career and hope to gradually improve after the listing. Similarly, the fighting system is very good, it can be said that online games will be confrontation to a new level. On the whole, from the current warhamemr Online exhibited by the primary content of the market compared to the same network, is already a very good product, and look forward to after the listing of its wave-like as well, but its glory dashed, Follow-up look at high-end content development progress.
warhamemr Online on the first turn to the general feeling. Have to say is that at least three months before the test, I warhamemr Online prospects for the market is full of pessimistic, everything seemed so immature, not even a par on the market in the second network operator, but On an on-line Yicha it, I found that warhamemr Online has been elevated to a new height, especially last month, last updated version, has been a qualitative leap, compared with the old version, most of the updates brought about by Change the shock people are believed to have been very close to the beta version, seem to have everything perfect. As a hammer, I really wanted to peak in the world of a hysterical crying: my heart of Warhammer, you come now! ! !
Into the question, to measure the views of
Game screen
In my 8600GTX driven, 1680 × 1050 display the results have been very delicate. Who set up both with regard to the rough style of realism, such as WOW with a rich color cartoon-like style, I believe that can cater to the preferences of the majority of players. Role in the texture of the muscle running in armor and transform the high light of the transformation are so very beautiful and detailed, especially commendable that the role of reflection based on different terrain projection of the shadow effect, very realistic.
The scene has played up very well, everywhere can feel the atmosphere of war. At this time withstand a war, as long as Warhammer into the region, will be able to feel what withstand war, as the soldiers feel the responsibility and honor. Day and night to join the replacement set, warhamemr Online-specific lighting systems are even more enjoyable experience.
Operation of the game
Overall, the market and the basic operation of the network is similar to the use of mobile WASD keyboard, mouse conversion perspective, but also the first use of perspective, especially for law in the fighting tried to choose a clear objective, is to use the same skills 1,234,567,890, with Europe and the United States Network of friends should be relatively easy to use. Slightly different, warhamemr Online skills to use in addition to using the number keys of the 123 general skills, there are equipment on the trigger of a passive strategy skills, save the morale of the fighting in the slow release of the 4 different skills, the morale of the force, each of the last There are characteristics of their professional skills to increase the use of the power trough, with the use of different combat skills, can produce multi-level strategic effect.
Very smooth movement skills and the results would be compared with gorgeous, some of the skills used to be called a pleasure to look more to combat fly in the ointment is the lack of a sense of a series of injury figures can not be beat in direct response to direct action, appears to be a little out of touch, but it will not The key impact of the fighting smooth feelings. Moderate pace of the fighting, fighting different occupations are not quite the same rhythm, TANK category and type of support the role of the injuries is relatively low, the eradication of a monster to a longer period, but the DPS-type role Shaguai move even more quickly, but the DPS survival on the battlefield A lower rate. The shift in the so-called, kind of like battle rhythm, what kind of career choice depends on the strategic orientation of the individual to choose a favorite.
Occupational settings
Game 6 a total of 20 race career, each of the inter-professional skills entirely different from each professional skills have grown into a master 3 on the road, combined with a different strategy and tactical skills and reputation of honor skills, the role of the combination of The ever-changing tactics, rich in fierce confrontation on the battlefield in the expected. Due to the unique characteristics of professional, the game experience is completely different from playing weight of high then it is not difficult to imagine that every player will practice a number of roles and this way.
They do not have any job skills upgrading the concept of the role of the Institute of 2-level skills in full after the remains can play an important role, so each of the skills and tactics are meaningless. Although no skills upgrading, but will continue with the upgrade and enhance the role of power in the same skill level when they play a full role in the power may be 10 times the number in the role of the power of 2 hours, while a variety of different professional master of the road But also increased the power of different skills, with its wealth of skills and can not be used to make a brief statement on January 1, Beta careful when you re-experience it.
Mission Systems
warhamemr Online task is reflected in the intuitive knowledge of the book, the task of the regional map also clearly marked in red region, the transfer of NPC's mission is a clear mark on the map, so to complete the task of the process quite easy and intuitive. The task is complete, is also a reward items to choose from (1 or 2 election 3 election 1), to meet the demand setting players and more flexible. At present, the task at roughly two categories NPC is the transfer of tasks and the other is a public task. warhamemr Online talk about the main characteristics - public mission. The public is a task of opening up the task, as long as the players entered the public mission of the region would automatically trigger. For example, a regional public mission is the eradication of 60 puppies, but you have to kill 55 after the regional mission of public access to trigger tasks, as long as the subsequent eradication of a dog, then the task will be the end of the experience reward. The general public task is divided into 3 phases, the first phase of the easier, and everyone eradication of a number of Xiaoguai, the number of goals, the first phase of the mission even if the reward at the same time to complete all the tasks involved in the players. As to the second phase of the mission, the second phase of the task more difficult, at this time there will be champion of the middle-level Xiaoguai generally one or two players can not be equal to the level of confrontation Xiaoguai champion, complete the team needs at this time. To complete the second phase of the mission followed by the third stage, when there will be a hero-class BOSS, at least a few players to work together to complete. The last task is completed, each player will be involved in the fighting according to the contribution (such as BOSS for the harm done to the treatment of his support, and so on) different points reward, a piece of dice at the same time we get together with the random number reward points Final score, ranked high to low access to qualified LOOT. The players get the highest score of the best equipment, the former general reward the top 5 or 3, and the remaining players can get experience. LOOT no longer have black hands, because under the arrangement after the score will have a package, the package included the scores of all the equipment available to reward, but can only choose the same.
War System
Speaking of the game, warhamemr Online had first mentioned the initiative of the RVR system, which is the overall situation of war, not a few brief description of its essence, the RVR system on the specific operation of the century, see Warhammer WIKI, there are Detailed, RVR here to talk about the visual experience. Due to the current system, only 21, RVR can not be the ultimate experience - siege warfare, the current game of RVR will focus mainly on the characteristics of the region on the map. Map of the game can be divided into several areas, camps, the opposition, public tasks, and red RVR region, the region's various categories are seamless, and the reality is the same as a non-discriminatory basis, the geographical formation, the current focus on the main RVR RVR in the red area. RVR as long as the player to enter the region, the system automatically prompted to enter combat RVR, contrary to leave the region RVR automatically RVR out of contention. RVR at the map and the general opposition both map PK, but RVR in the map to kill the enemy can be higher than the opposition map of the value of experience and reputation, but also the region with the RVR system will be different in different periods of short-term tasks, such as land occupation Capture the Flag and so on, will reach the goal to get more experience and prestige value, so this is a high level of the players quickly Lian Ji vital importance. The higher the level of the map, the red-owned RVR scope of the greater region, RVR region were a variety of terrain for all types of vocational skills, the application can have different meanings, so the RVR warhamemr Online against the two camps are not prone to brush each other's Because such a confrontation not only reflected in the operating skills of the skilled, but also reflected a certain level of strategy and tactics, which gained victory in the fight against the real sense of accomplishment and sense of honor can not be petty and brush each other's feelings are the same phase The ratio, and regional RVR is also open regionalism, any player can enter the war, ethnic camp is also conducive to the promotion of the general trend of positive development in the fighting.
At present, to be able to experience another way of fighting on the battlefield, this battle with WOW, and other similar games, is to open the small room team confrontation. Participate in the battle against a very convenient time to select the button on the battlefield was confirmed candidates to enter the battlefield, once the appropriate number of the opposing sides, the balance of power will send players into the battlefield, the battlefield after the end of the confrontation before the transfer back to back. In the battlefield because the other side of the camp is also a random selection team, so each agreed not prone to brush the situation. There is also a wealth of battlefield terrain, the high-profile, slope, low-lying land, and so on can have a tactical effect, as the vision of the relationship between the EU and base stations scattered places have different strategic significance, a little taste of the 3D version of the DOTA, the eradication of the other players to camp Access to a certain point, the first one was enough points to win the fight against the very sense of fun at all. At present, only seems to be not quite balance between career and hope to further amendment.
Craftsman system
Craftsman system is the weakest part of the warhamemr Online. At present, only the pharmaceutical production, cultivation, and made off with a few skills, such as body, and the production of Rune not Magic, opening up the recovery. Cultivate new skills count more in various stages of the fighting through into the collection of seeds, water, soil, fertilizer, and other material generated pharmaceutical raw materials. However, the current system appears to be craftsmen of the fighting does not have a major significance, especially in the production of weapons and equipment, not skills, say that it is a regret. However, there are more than a month away from the game market, coupled with the listing of the game after the free beta period, there should be enough time to improve, wait and see.
The overall evaluation
For a least one still in the stage version of the game, has been able to achieve so highly rewarding, who set up, play up the scenes in areas such as excellent, smooth sense of the operation, at least for new players in the first sensory impression is very good. A rich career, a lot of bright spots, this is a very positive point, re-playing of a very high, but because of too-rich career, it is difficult to do a balance of career and hope to gradually improve after the listing. Similarly, the fighting system is very good, it can be said that online games will be confrontation to a new level. On the whole, from the current warhamemr Online exhibited by the primary content of the market compared to the same network, is already a very good product, and look forward to after the listing of its wave-like as well, but its glory dashed, Follow-up look at high-end content development progress.
Warhammer PVP VS PVE in the fighting mode (Part II)
Why WoW players should switch to WAR 
