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Jun 14
The Age of Conan Armory now features a comprehensive Playfield Database, with user-editable Maps and Screenshots.

Playfield Database and Mapping Features
A stylish, user-friendly design, approved by Mitra.

Pan and zoom maps at great detail.

Edit maps and share the locations of your discoveries.

View playfield connections and levels.

Submit screenshots of your daring adventures throughout Hyboria.

Add comments to playfields, with tips for finding the greatest challenges and rewards.




Screenshot instructions
Unless it relates to the subject of your screenshot, hide the user interface. To do this, press Alt-Z on your keyboard.

Next, press Alt-F11 on your keyboard to take a screenshot. Your screenshot will be saved in your Age of Conan directory in the /screenshots/ sub directory.

To submit your screenshots to the Armory, open your web browser and go to http://www.conanarmory.com/. Enter the subject you're looking for in the search bar, "Conall's Valley" for example.

Select the "Submit a Screenshot" tab, and click the "Browse..." button.

Find the screenshot you want to upload, then click the "Submit Screenshot" button.

Finally, enter an optional caption and click the submit button. Your screenshot will appear as soon as it is approved.



You can join in the discussion here.
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Jun 14
Check your inbox! The latest edition of the Clan of Conan newsletter is now available! You can also find a live version here.

Phew! The game is out of the door and the world of Hyboria has been overrun by hundreds of thousands of eager adventurers. But our work is not over, Funcom will now shift into top gear in order to enhance, improve and add to the game over the next few weeks, months and even years!

In this edition of the Clan of Conan newsletter we look into what sort of enhancements and content you can expect to hit Age of Conan in the next few weeks and months. Remember, we're working relentlessly on updating the game as often as possible, and what we have listed in the newsletter is but a part of what we're doing to the game these days.

Check out the online version of the newsletter here.

Remember to visit the forums and let us know your opinions on the game. We do read through everything and all your feedback is compiled in a list that our developers goes through. We look forward to working closely with you all in the years to come, as we together shape the future of Hyboria!

Have a great weekend.

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Jun 14
Historical pre-order and ship-in numbers for 2008’s most anticipated MMO, Early access offer oversubscribed and first review of game gives a 9 out of 10

Funcom is proud to announce that the Collector’s Edition of Age of Conan is now completely sold out in all markets. The exclusive edition was announced in January, and has since topped retail charts at numerous retailers. In some markets, the Collector’s Edition has been sold out for weeks, and as a result additional boxes were made. These are also sold out, and the total print run stands at 111.000 units. Lucky customers may still find some copies on retail shelves, but no re-orders are available.

Additional retail figures for the standard edition of Age of Conan are also highly impressive. In total, Funcom is shipping around 700.000 copies of Age of Conan on day one. This impressive figure for a PC game is powered by equally impressive pre-order numbers. As a result of the tremendous interest and recent order increase, Funcom has not been able to fulfill all orders of Age of Conan in several markets due to current server capacity limitations. Extra orders of servers are now in place to facilitate for handling of more customers.

“Everyone in Funcom is delighted and humbled with the historical pre-order numbers for Age of Conan. If the information we have is correct, they represent the highest pre-order number for any global launch of an original PC game, ever, including the original World of Warcraft launch,” said Morten Larssen, Funcom’s VP of Sales & Marketing.

More than one million unique visitors visited the Age of Conan websites last week, and as a result of the great interest in the game, Funcom's early access offer was swiftly oversubscribed. The three day early access program was a limited offer reserved for pre-order customers. While Funcom scaled the servers above anticipation, player demand surpassed expectations. As the Early Access servers launched last night, the servers and game held up exceptionally well. As the game launches properly later this week, Funcom expects additional large numbers of customers to enter the game.

All the positive signals are naturally not equal to eventual success, but early indications from the press points out that the game boasts unique qualities. The very first review for the game gives it a 9 out of 10 score from Game Reactor, the Nordic regions largest gaming magazine.

While Funcom is thrilled with the early success of Age of Conan, and proud of the game launching this week, the company regrets to inform gamers that the DirectX 10 version of the game will not ship with the initial launch. As Microsoft’s DirectX 10 is undoubtedly the future of PC gaming, Funcom has decided to ship only the DirectX 9 version at launch, giving the team more time to focus on building a DirectX 10 version worthy of Microsoft’s great vision for the future of PC gaming. This postponement will let Funcom include even more features in the DirectX 10 version of Age of Conan than originally planned.

The DirectX 10 version will be premiered at the German Games Convention in Leipzig, Germany, August 20 – 24, 2008. A special preview showing off the advanced graphics made possible by DirectX 10 technology will be unveiled this summer at nVidia’s NVISION event in San Jose, California, August 25 – 27, 2008.

Age of Conan launches 20th of May in North America / Oceania and 23rd of May in Europe.

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Jun 14
The following information from Game Director Gaute Godager is about the plans for the near future. Fellow Hyborians!As you may have noticed we have had frequent patches the last two weeks. We hope this will soon start to quiet down, but as long as there are major issues – and there have been – we will dedicate the Conan team to fixing them and giving you these fixes as soon as possible! We have a plan on how to move this game forward because as you know, what you have today is but the platform – the dawn of this world. I hope you enjoy the game as is, but I can ensure you, this is but the beginning!Our focus from now on can be summarized by these points:We will add content, specifically in mid-late thirties and mid-late fifties and make the leveling speed smoother in those areas, reducing the need to grind.We will have an overhaul of the PvP system – adding consequence and a host of small things.We are fixing bugs you reported through all channels we can get information from.We will add a new large outdoor region in the 55-60 range this summer!This is only a small taster! More information about the exciting summer and fall Roadmap will come the end of the next week!We are staffing up Customer Service, Quality Assurance and Community departments!I will spend some words on a bit more details now.1. Filling “thin areas” in our content We have seen that there are certain level ranges of these Hyborian Adventures that do not have the amount of quality we wish them to have. Most specifically these are the end of the Thirties and the end of the Fifties level ranges. We are addressing this in several ways.Several mid-late thirties dungeons are getting a complete overhaul (Black Castle, Pyramid of the Ancients and Treasury of the Ancients) Several quests are being made fuller and more entertaining. If people wish to revisit these quests, we will add a system to let them try them out again. we are adding first a batch of quests in Eiglophian Mountains (lvls 55+) We are also adding in a bunch of quests that didn’t quite make it for launch in the 30+ areas.Around 60 quests through the game have been flagged as “Lore Quests”. They will now be patched out with full Voice-Over. (Roughly 1 quest per level after level 20)All this will come in June! In July the first level 80 additional Dungeon will be patched out. More on that later…2. Overhauling the PvP SystemPeople like our open PvP system. There are many plans on how to give this open free PvP even more meaning and Purpose. In the meantime we will be doing some smaller tweaks, and we plan to get these out sometimes in June. I will not go into 100% detail here, but that will come next week! What I can promise is:An update on how sneaking and perception works in PvP (nothing major, but an adjustment).A change in the amount of information you get when you hover over an other player.An added system of consequence to “ganking”. (Killing much-much lower level players).A system of adding consequence to losing a PvP match, and winning a PvP match + turning on PvP Leveling.A change in how Crowd Control (Root, Knockback etc) works in PvP.PvP gear.3. New Massive RegionWe will unveil this location later, but it will feature a host of quests, new monsters and places of dreams or horror. It will be styled towards the players in the late 50s and bridge the experience on the way to Atzels Approach. We have plans for releasing several of the areas that didn’t quite make it for the release.4. Fixing bugs and increasing Customer ServiceFuncom has always prided ourselves with having great customer satisfaction. The success so far for this title has left us with the need to increase the size of CS. This will go in parallel with the constant fixing of bugs and other issues that lead people to petition. Included in this is even better testing of the game by increasing the size of Quality Assurance and informing you better about changes by staffing up the Community Department. I know a blurb like this will haunt me always, but I will still venture one: We aren’t satisfied until all our customers are! You know we had a very, very difficult launch of Anarchy-Online! That was a very painful process for all of us working on it – 4 years. You might not understand how driven we are to make sure you enjoy this game, and all the support around it!The future is very bright for Hyboria. There will be many bright mornings following this, the very first. Together we shall surge ahead and build the world even bigger, better and more detailed! Yours truly,Gaute GodagerGame DirectorAge of Conan, Funcom
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